프로퍼티 | 타입 | 설명 | |
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dismountJumping | bool |
프로퍼티 | 타입 | 설명 | |
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actionJump | |||
grabHeld | bool |
메소드 | 설명 | |
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GainControl ( float delta ) : void |
EnterState
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GetPostUpdateActions ( ) : PostUpdateActions | ||
OnActionDown ( string _action ) : void |
input.onActionDown
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OnActionUp ( string _action ) : void |
input.onActionUp
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OnEnable ( ) : void | ||
PerformAction ( float delta ) : void | ||
WantsToUpdate ( float delta ) : int |
Enter in fence mode when user is in a fence area and pressing up/down
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public GetPostUpdateActions ( ) : PostUpdateActions | ||
리턴 | PostUpdateActions |
protected CharacterActionJump,UnityPlatformer actionJump | ||
리턴 |