Свойство | Тип | Описание | |
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dismountJumping | bool |
Свойство | Тип | Описание | |
---|---|---|---|
actionJump | |||
grabHeld | bool |
Метод | Описание | |
---|---|---|
GainControl ( float delta ) : void |
EnterState
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GetPostUpdateActions ( ) : PostUpdateActions | ||
OnActionDown ( string _action ) : void |
input.onActionDown
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OnActionUp ( string _action ) : void |
input.onActionUp
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OnEnable ( ) : void | ||
PerformAction ( float delta ) : void | ||
WantsToUpdate ( float delta ) : int |
Enter in fence mode when user is in a fence area and pressing up/down
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public GetPostUpdateActions ( ) : PostUpdateActions | ||
Результат | PostUpdateActions |
public OnActionDown ( string _action ) : void | ||
_action | string | |
Результат | void |
public OnActionUp ( string _action ) : void | ||
_action | string | |
Результат | void |
public PerformAction ( float delta ) : void | ||
delta | float | |
Результат | void |
public WantsToUpdate ( float delta ) : int | ||
delta | float | |
Результат | int |
protected CharacterActionJump,UnityPlatformer actionJump | ||
Результат |