메소드 | 설명 | |
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Combine ( |
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CombineGameObjects ( |
public static Combine ( |
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staticBatchRoot | ||
combineOnlyStatic | bool | |
isEditorPostprocessScene | bool | |
리턴 | void |
public static CombineGameObjects ( |
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gos | ||
staticBatchRoot | ||
isEditorPostprocessScene | bool | |
리턴 | void |