C# Class UnityEngine.InternalStaticBatchingUtility

Afficher le fichier Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Méthodes publiques

Méthode Description
Combine ( GameObject staticBatchRoot, bool combineOnlyStatic, bool isEditorPostprocessScene ) : void
CombineGameObjects ( GameObject gos, GameObject staticBatchRoot, bool isEditorPostprocessScene ) : void

Method Details

Combine() public static méthode

public static Combine ( GameObject staticBatchRoot, bool combineOnlyStatic, bool isEditorPostprocessScene ) : void
staticBatchRoot GameObject
combineOnlyStatic bool
isEditorPostprocessScene bool
Résultat void

CombineGameObjects() public static méthode

public static CombineGameObjects ( GameObject gos, GameObject staticBatchRoot, bool isEditorPostprocessScene ) : void
gos GameObject
staticBatchRoot GameObject
isEditorPostprocessScene bool
Résultat void