메소드 | 설명 | |
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Equals ( object obj ) : bool | ||
GetHashCode ( ) : int | ||
IsEmpty ( ) : bool |
Returns true if the value is zero. Non-scene objects - ones which are spawned at runtime will have a sceneId of zero.
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NetworkSceneId ( uint value ) : System | ||
ToString ( ) : string |
Returns a string like SceneId:value.
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operator ( ) : bool |