메소드 | 설명 | |
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AnimationWindowHierarchy ( UnityEditorInternal.AnimationWindowState state, EditorWindow owner, |
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EndNameEditing ( bool acceptChanges ) : void | ||
GetContentSize ( ) : Vector2 | ||
GetTotalRect ( ) : |
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Init ( EditorWindow owner, |
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IsIDVisible ( int id ) : bool | ||
OnGUI ( |
메소드 | 설명 | |
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IsRenamingNodeAllowed ( TreeViewItem node ) : bool |
public AnimationWindowHierarchy ( UnityEditorInternal.AnimationWindowState state, EditorWindow owner, |
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state | UnityEditorInternal.AnimationWindowState | |
owner | EditorWindow | |
position | ||
리턴 | System |
public EndNameEditing ( bool acceptChanges ) : void | ||
acceptChanges | bool | |
리턴 | void |
public Init ( EditorWindow owner, |
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owner | EditorWindow | |
rect | ||
리턴 | void |