메소드 | 설명 | |
---|---|---|
AudioMixerSnapshotListView ( |
||
CustomDrawElement ( |
||
EndDragChild ( |
||
GetTotalHeight ( ) : float | ||
LoadFromBackend ( ) : void | ||
NameChanged ( int index, string newName ) : void | ||
OnEvent ( ) : void | ||
OnGUI ( |
||
OnMixerControllerChanged ( UnityEditor.Audio.AudioMixerController controller ) : void | ||
OnUndoRedoPerformed ( ) : void | ||
SelectionChanged ( int index ) : void |
메소드 | 설명 | |
---|---|---|
Add ( ) : void | ||
Delete ( int index ) : void | ||
DeleteSnapshot ( |
||
DuplicateCurrentSnapshot ( ) : void | ||
GetNameOfElement ( int index ) : string | ||
GetSnapshotIndex ( |
||
RecreateListControl ( ) : void | ||
Rename ( |
||
SaveToBackend ( ) : void | ||
SetAsStartupSnapshot ( |
||
UpdateViews ( ) : void |
public AudioMixerSnapshotListView ( |
||
state | ||
리턴 | System |
public CustomDrawElement ( |
||
r | ||
index | int | |
isActive | bool | |
isFocused | bool | |
리턴 | void |
public EndDragChild ( |
||
list | ||
리턴 | void |
public NameChanged ( int index, string newName ) : void | ||
index | int | |
newName | string | |
리턴 | void |
public OnMixerControllerChanged ( UnityEditor.Audio.AudioMixerController controller ) : void | ||
controller | UnityEditor.Audio.AudioMixerController | |
리턴 | void |