메소드 | 설명 | |
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GetExtensionOfSourceFile ( string file ) : string |
메소드 | 설명 | |
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CreateCompilerInstance ( |
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GetNamespace ( string file, string definedSymbols ) : string | ||
GetSupportedLanguageStructs ( ) : UnityEditor.Scripting.SupportedLanguageStruct[] | ||
ScriptCompilers ( ) : System |
public static GetExtensionOfSourceFile ( string file ) : string | ||
file | string | |
리턴 | string |