C# Class UnityEditor.Scripting.ScriptCompilers

Afficher le fichier Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Méthodes publiques

Méthode Description
GetExtensionOfSourceFile ( string file ) : string

Private Methods

Méthode Description
CreateCompilerInstance ( MonoIsland island, bool buildingForEditor, BuildTarget targetPlatform, bool runUpdater ) : ScriptCompilerBase
GetNamespace ( string file, string definedSymbols ) : string
GetSupportedLanguageStructs ( ) : UnityEditor.Scripting.SupportedLanguageStruct[]
ScriptCompilers ( ) : System

Method Details

GetExtensionOfSourceFile() public static méthode

public static GetExtensionOfSourceFile ( string file ) : string
file string
Résultat string