C# Class UnityEditor.Scripting.ScriptCompilers

ファイルを表示 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Methods

Method Description
GetExtensionOfSourceFile ( string file ) : string

Private Methods

Method Description
CreateCompilerInstance ( MonoIsland island, bool buildingForEditor, BuildTarget targetPlatform, bool runUpdater ) : ScriptCompilerBase
GetNamespace ( string file, string definedSymbols ) : string
GetSupportedLanguageStructs ( ) : UnityEditor.Scripting.SupportedLanguageStruct[]
ScriptCompilers ( ) : System

Method Details

GetExtensionOfSourceFile() public static method

public static GetExtensionOfSourceFile ( string file ) : string
file string
return string