프로퍼티 | 타입 | 설명 | |
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Active | bool | ||
Destination | Vector3 | ||
DestinationNearby | Vector3 | ||
Position | Vector3 | ||
velocity | Vector3 |
메소드 | 설명 | |
---|---|---|
Explosion ( |
Constructs a new projectile.
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FindDestinationNearby ( ) : void | ||
GetNextPointOnCircle ( ) : void | ||
SetPositionAndVelocity ( Vector3 position, Vector3 destination ) : void | ||
Update ( float elapsedTime ) : bool |
Updates the projectile.
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메소드 | 설명 | |
---|---|---|
PositionNearby ( ) : bool |
public Explosion ( |
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explosionParticles | ||
laserParticles | ||
리턴 | System |
public SetPositionAndVelocity ( Vector3 position, Vector3 destination ) : void | ||
position | Vector3 | |
destination | Vector3 | |
리턴 | void |