메소드 | 설명 | |
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ProceduralAnimationSequence ( ) : System |
Creates an AnimationSequence with the specified set of individual animations.
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메소드 | 설명 | |
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PlayCore ( ) : void | ||
ProgressCore ( bool startRepetition, bool startReverse, System.DateTime timeStamp ) : bool | ||
Repeat ( bool reverse ) : void | ||
StopCore ( bool completed, ProceduralAnimationStopState stopState ) : void |
protected ProgressCore ( bool startRepetition, bool startReverse, System.DateTime timeStamp ) : bool | ||
startRepetition | bool | |
startReverse | bool | |
timeStamp | System.DateTime | |
리턴 | bool |
protected StopCore ( bool completed, ProceduralAnimationStopState stopState ) : void | ||
completed | bool | |
stopState | ProceduralAnimationStopState | |
리턴 | void |