C# 클래스 SpaceSim.Drawing.ReEntryFlame

파일 보기 프로젝트 열기: zlynn1990/SpaceSim

공개 메소드들

메소드 설명
Draw ( Graphics graphics, RectangleD cameraBounds ) : void
ReEntryFlame ( int maxParticles, double particleRate, DVector2 offset ) : System
Update ( SpaceSim.Physics.TimeStep timeStep, DVector2 shipPosition, DVector2 shipVelocity, double pitch, double heatingRate ) : void

메소드 상세

Draw() 공개 메소드

public Draw ( Graphics graphics, RectangleD cameraBounds ) : void
graphics System.Drawing.Graphics
cameraBounds VectorMath.RectangleD
리턴 void

ReEntryFlame() 공개 메소드

public ReEntryFlame ( int maxParticles, double particleRate, DVector2 offset ) : System
maxParticles int
particleRate double
offset VectorMath.DVector2
리턴 System

Update() 공개 메소드

public Update ( SpaceSim.Physics.TimeStep timeStep, DVector2 shipPosition, DVector2 shipVelocity, double pitch, double heatingRate ) : void
timeStep SpaceSim.Physics.TimeStep
shipPosition VectorMath.DVector2
shipVelocity VectorMath.DVector2
pitch double
heatingRate double
리턴 void