프로퍼티 | 타입 | 설명 | |
---|---|---|---|
sounds | List |
프로퍼티 | 타입 | 설명 | |
---|---|---|---|
objRot | ].int[ | ||
objectMap | ].MapObject[ | ||
tileMap | ].Texture2D[ | ||
tileRot | ].int[ |
메소드 | 설명 | |
---|---|---|
CheckArea ( Entity e, |
||
Map ( Microsoft.Xna.Framework.Content.ContentManager content, int screenWidth, int screenHeight ) : Microsoft.Xna.Framework | ||
Map ( Microsoft.Xna.Framework.Content.ContentManager content, string filename, |
public CheckArea ( Entity e, |
||
e | Entity | |
c | ||
리턴 | string |
public Map ( Microsoft.Xna.Framework.Content.ContentManager content, int screenWidth, int screenHeight ) : Microsoft.Xna.Framework | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
screenWidth | int | |
screenHeight | int | |
리턴 | Microsoft.Xna.Framework |
public Map ( Microsoft.Xna.Framework.Content.ContentManager content, string filename, |
||
content | Microsoft.Xna.Framework.Content.ContentManager | |
filename | string | |
c | ||
player | ||
enemies | List |
|
screenWidth | int | |
리턴 | Microsoft.Xna.Framework |