프로퍼티 | 타입 | 설명 | |
---|---|---|---|
PlayersAffected | UnityEngine.Collider2D[] | ||
damageRadius | float | ||
grenadeLife | float |
메소드 | 설명 | |
---|---|---|
AOEDamage ( |
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Awake ( ) : void | ||
OnCollisionEnter2D ( |
||
Update ( ) : void |
public AOEDamage ( |
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position | ||
damageRadius | float | |
damage | float | |
Player | ||
리턴 | void |
public OnCollisionEnter2D ( |
||
bulletCollider | ||
리턴 | void |
public Collider2D[],UnityEngine PlayersAffected | ||
리턴 | UnityEngine.Collider2D[] |