C# 클래스 SRPG.Data.StatusAilment

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공개 메소드들

메소드 설명
BeginRound ( ) : void

Process status ailment effects that happen at the start of the round, such as sleep or stun stripping movement points.

CheckRemoval ( ) : void

Check whether or not a status ailment can be removed from a character.

EndRound ( ) : void

Process status ailment effects that happen at the end of the round, such as poison causing damage.

ProcessHit ( ) : void

Process a hit received by the character. This would remove sleep.

Remove ( ) : void

Remove a status ailment from a character. I'm not entirely sure what this does.

메소드 상세

BeginRound() 공개 메소드

Process status ailment effects that happen at the start of the round, such as sleep or stun stripping movement points.
public BeginRound ( ) : void
리턴 void

CheckRemoval() 공개 메소드

Check whether or not a status ailment can be removed from a character.
public CheckRemoval ( ) : void
리턴 void

EndRound() 공개 메소드

Process status ailment effects that happen at the end of the round, such as poison causing damage.
public EndRound ( ) : void
리턴 void

ProcessHit() 공개 메소드

Process a hit received by the character. This would remove sleep.
public ProcessHit ( ) : void
리턴 void

Remove() 공개 메소드

Remove a status ailment from a character. I'm not entirely sure what this does.
public Remove ( ) : void
리턴 void