C# Class SRPG.Data.StatusAilment

Mostra file Open project: kingcoyote/armadillo

Public Methods

Method Description
BeginRound ( ) : void

Process status ailment effects that happen at the start of the round, such as sleep or stun stripping movement points.

CheckRemoval ( ) : void

Check whether or not a status ailment can be removed from a character.

EndRound ( ) : void

Process status ailment effects that happen at the end of the round, such as poison causing damage.

ProcessHit ( ) : void

Process a hit received by the character. This would remove sleep.

Remove ( ) : void

Remove a status ailment from a character. I'm not entirely sure what this does.

Method Details

BeginRound() public method

Process status ailment effects that happen at the start of the round, such as sleep or stun stripping movement points.
public BeginRound ( ) : void
return void

CheckRemoval() public method

Check whether or not a status ailment can be removed from a character.
public CheckRemoval ( ) : void
return void

EndRound() public method

Process status ailment effects that happen at the end of the round, such as poison causing damage.
public EndRound ( ) : void
return void

ProcessHit() public method

Process a hit received by the character. This would remove sleep.
public ProcessHit ( ) : void
return void

Remove() public method

Remove a status ailment from a character. I'm not entirely sure what this does.
public Remove ( ) : void
return void