C# Class SRPG.Data.StatusAilment

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Méthodes publiques

Méthode Description
BeginRound ( ) : void

Process status ailment effects that happen at the start of the round, such as sleep or stun stripping movement points.

CheckRemoval ( ) : void

Check whether or not a status ailment can be removed from a character.

EndRound ( ) : void

Process status ailment effects that happen at the end of the round, such as poison causing damage.

ProcessHit ( ) : void

Process a hit received by the character. This would remove sleep.

Remove ( ) : void

Remove a status ailment from a character. I'm not entirely sure what this does.

Method Details

BeginRound() public méthode

Process status ailment effects that happen at the start of the round, such as sleep or stun stripping movement points.
public BeginRound ( ) : void
Résultat void

CheckRemoval() public méthode

Check whether or not a status ailment can be removed from a character.
public CheckRemoval ( ) : void
Résultat void

EndRound() public méthode

Process status ailment effects that happen at the end of the round, such as poison causing damage.
public EndRound ( ) : void
Résultat void

ProcessHit() public méthode

Process a hit received by the character. This would remove sleep.
public ProcessHit ( ) : void
Résultat void

Remove() public méthode

Remove a status ailment from a character. I'm not entirely sure what this does.
public Remove ( ) : void
Résultat void