C# 클래스 GameEntities.Corpse

Gives an opportunity to create corpses. A difference of a corpse from usual object that he changes the orientation depending on a surface. Also the class operates animations.
상속: Dynamic
파일 보기 프로젝트 열기: DarrenHassan/GDM4242-GroupD

보호된 메소드들

메소드 설명
OnPostCreate ( bool loaded ) : void

Overridden from Engine.EntitySystem.Entity.OnPostCreate(Boolean).

OnTick ( ) : void

Overridden from Engine.EntitySystem.Entity.OnTick().

OnUpdateBaseAnimation ( ) : void

메소드 상세

OnPostCreate() 보호된 메소드

Overridden from Engine.EntitySystem.Entity.OnPostCreate(Boolean).
protected OnPostCreate ( bool loaded ) : void
loaded bool
리턴 void

OnTick() 보호된 메소드

Overridden from Engine.EntitySystem.Entity.OnTick().
protected OnTick ( ) : void
리턴 void

OnUpdateBaseAnimation() 보호된 메소드

protected OnUpdateBaseAnimation ( ) : void
리턴 void