C# Class GameEntities.Corpse

Gives an opportunity to create corpses. A difference of a corpse from usual object that he changes the orientation depending on a surface. Also the class operates animations.
Inheritance: Dynamic
ファイルを表示 Open project: DarrenHassan/GDM4242-GroupD

Protected Methods

Method Description
OnPostCreate ( bool loaded ) : void

Overridden from Engine.EntitySystem.Entity.OnPostCreate(Boolean).

OnTick ( ) : void

Overridden from Engine.EntitySystem.Entity.OnTick().

OnUpdateBaseAnimation ( ) : void

Method Details

OnPostCreate() protected method

Overridden from Engine.EntitySystem.Entity.OnPostCreate(Boolean).
protected OnPostCreate ( bool loaded ) : void
loaded bool
return void

OnTick() protected method

Overridden from Engine.EntitySystem.Entity.OnTick().
protected OnTick ( ) : void
return void

OnUpdateBaseAnimation() protected method

protected OnUpdateBaseAnimation ( ) : void
return void