C# 클래스 Fusion.Engine.Graphics.GIS.DebugGisLayer

상속: Gis.GisLayer
파일 보기 프로젝트 열기: demiurghg/FusionEngine

공개 메소드들

메소드 설명
Clear ( ) : void
DebugGisLayer ( Game game ) : System
Draw ( GameTime gameTime, ConstantBuffer constBuffer ) : void
DrawBoundingBox ( BoundingBox box ) : void
DrawBoundingBox ( BoundingBox box, DMatrix transform ) : void
DrawLine ( System.DVector3 pos0, System.DVector3 pos1, Color color ) : void
DrawPoint ( System.DVector3 pos, double size ) : void
Select ( System.DVector3 nearPoint, System.DVector3 farPoint ) : List

메소드 상세

Clear() 공개 메소드

public Clear ( ) : void
리턴 void

DebugGisLayer() 공개 메소드

public DebugGisLayer ( Game game ) : System
game Game
리턴 System

Draw() 공개 메소드

public Draw ( GameTime gameTime, ConstantBuffer constBuffer ) : void
gameTime Fusion.Engine.Common.GameTime
constBuffer ConstantBuffer
리턴 void

DrawBoundingBox() 공개 메소드

public DrawBoundingBox ( BoundingBox box ) : void
box BoundingBox
리턴 void

DrawBoundingBox() 공개 메소드

public DrawBoundingBox ( BoundingBox box, DMatrix transform ) : void
box BoundingBox
transform DMatrix
리턴 void

DrawLine() 공개 메소드

public DrawLine ( System.DVector3 pos0, System.DVector3 pos1, Color color ) : void
pos0 System.DVector3
pos1 System.DVector3
color Color
리턴 void

DrawPoint() 공개 메소드

public DrawPoint ( System.DVector3 pos, double size ) : void
pos System.DVector3
size double
리턴 void

Select() 공개 메소드

public Select ( System.DVector3 nearPoint, System.DVector3 farPoint ) : List
nearPoint System.DVector3
farPoint System.DVector3
리턴 List