메소드 | 설명 | |
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BuildMipmaps ( ) : void |
Builds mipmap chain.
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DepthStencilCube ( |
Creates render target
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GetSurface ( CubeFace face ) : |
Gets render target surface for given mip level.
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SetViewport ( ) : void |
Sets viewport for given render target
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메소드 | 설명 | |
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Dispose ( bool disposing ) : void |
Disposes
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public DepthStencilCube ( |
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device | ||
format | DepthFormat | |
size | int | |
samples | int | |
debugName | string | |
리턴 | System |
public GetSurface ( CubeFace face ) : |
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face | CubeFace | |
리턴 |