C# 클래스 Fungus.ObjectClicked

상속: EventHandler
파일 보기 프로젝트 열기: snozbot/fungus

공개 메소드들

메소드 설명
GetSummary ( ) : string
OnObjectClicked ( Clickable2D clickableObject ) : void

Called by the Clickable2D object when it is clicked.

OnObjectClickedEvent ( ObjectClickedEvent evt ) : void

보호된 메소드들

메소드 설명
DoExecuteBlock ( int numFrames ) : IEnumerator

Executing a block on the same frame that the object is clicked can cause input problems (e.g. auto completing Say Dialog text). A single frame delay fixes the problem.

UnityOnDisable ( ) : void
UnityOnEnable ( ) : void

메소드 상세

DoExecuteBlock() 보호된 메소드

Executing a block on the same frame that the object is clicked can cause input problems (e.g. auto completing Say Dialog text). A single frame delay fixes the problem.
protected DoExecuteBlock ( int numFrames ) : IEnumerator
numFrames int
리턴 IEnumerator

GetSummary() 공개 메소드

public GetSummary ( ) : string
리턴 string

OnObjectClicked() 공개 메소드

Called by the Clickable2D object when it is clicked.
public OnObjectClicked ( Clickable2D clickableObject ) : void
clickableObject Clickable2D
리턴 void

OnObjectClickedEvent() 공개 메소드

public OnObjectClickedEvent ( ObjectClickedEvent evt ) : void
evt ObjectClickedEvent
리턴 void

UnityOnDisable() 보호된 메소드

protected UnityOnDisable ( ) : void
리턴 void

UnityOnEnable() 보호된 메소드

protected UnityOnEnable ( ) : void
리턴 void