C# Class Fungus.ObjectClicked

Inheritance: EventHandler
Afficher le fichier Open project: snozbot/fungus

Méthodes publiques

Méthode Description
GetSummary ( ) : string
OnObjectClicked ( Clickable2D clickableObject ) : void

Called by the Clickable2D object when it is clicked.

OnObjectClickedEvent ( ObjectClickedEvent evt ) : void

Méthodes protégées

Méthode Description
DoExecuteBlock ( int numFrames ) : IEnumerator

Executing a block on the same frame that the object is clicked can cause input problems (e.g. auto completing Say Dialog text). A single frame delay fixes the problem.

UnityOnDisable ( ) : void
UnityOnEnable ( ) : void

Method Details

DoExecuteBlock() protected méthode

Executing a block on the same frame that the object is clicked can cause input problems (e.g. auto completing Say Dialog text). A single frame delay fixes the problem.
protected DoExecuteBlock ( int numFrames ) : IEnumerator
numFrames int
Résultat IEnumerator

GetSummary() public méthode

public GetSummary ( ) : string
Résultat string

OnObjectClicked() public méthode

Called by the Clickable2D object when it is clicked.
public OnObjectClicked ( Clickable2D clickableObject ) : void
clickableObject Clickable2D
Résultat void

OnObjectClickedEvent() public méthode

public OnObjectClickedEvent ( ObjectClickedEvent evt ) : void
evt ObjectClickedEvent
Résultat void

UnityOnDisable() protected méthode

protected UnityOnDisable ( ) : void
Résultat void

UnityOnEnable() protected méthode

protected UnityOnEnable ( ) : void
Résultat void