프로퍼티 | 타입 | 설명 | |
---|---|---|---|
Scene |
메소드 | 설명 | |
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DeviceReset ( GraphicsDevice Device ) : void |
GraphicsDevice was reset.
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Draw ( GraphicsDevice device ) : void | ||
Initialize ( ) : void | ||
ToString ( ) : string | ||
Update ( UpdateState state ) : void | ||
_3DComponent ( ) : System |
public abstract DeviceReset ( GraphicsDevice Device ) : void | ||
Device | GraphicsDevice | |
리턴 | void |
public abstract Draw ( GraphicsDevice device ) : void | ||
device | GraphicsDevice | |
리턴 | void |
public abstract Update ( UpdateState state ) : void | ||
state | FSO.Common.Rendering.Framework.Model.UpdateState | |
리턴 | void |