Свойство | Type | Description | |
---|---|---|---|
Scene |
Méthode | Description | |
---|---|---|
DeviceReset ( GraphicsDevice Device ) : void |
GraphicsDevice was reset.
|
|
Draw ( GraphicsDevice device ) : void | ||
Initialize ( ) : void | ||
ToString ( ) : string | ||
Update ( UpdateState state ) : void | ||
_3DComponent ( ) : System |
public abstract DeviceReset ( GraphicsDevice Device ) : void | ||
Device | GraphicsDevice | |
Résultat | void |
public abstract Draw ( GraphicsDevice device ) : void | ||
device | GraphicsDevice | |
Résultat | void |
public abstract Update ( UpdateState state ) : void | ||
state | FSO.Common.Rendering.Framework.Model.UpdateState | |
Résultat | void |