메소드 | 설명 | |
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EditorInstance ( MainViewBase m ) : System | ||
addDummy ( int x, int y ) : void | ||
addMessage ( String message ) : void | ||
createNewEntityType ( String name ) : void | ||
initialize ( ) : void | ||
initializeRenderer ( |
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keyDown ( int code ) : void | ||
keyUp ( int code ) : void | ||
loadScene ( String path ) : void | ||
reloadDLL ( ) : void | ||
removeEntity ( int handle ) : void | ||
requestTypeEditor ( string file ) : void | ||
saveScene ( String path ) : void | ||
syncEntityTypesToDisk ( ) : void | ||
update ( ) : void |
메소드 | 설명 | |
---|---|---|
callCCommand ( string command ) : void | ||
importTiledMap ( String filename ) : void | ||
mouseDeltaInput ( int p1, int p2 ) : void | ||
pauseEngine ( ) : void | ||
reloadArchiveBrowserList ( ) : void | ||
requestGameViewLaunch ( ) : void | ||
runEngine ( ) : void | ||
stopEngine ( ) : void | ||
toggle2D3D ( ) : void |
public initializeRenderer ( |
||
handle | ||
리턴 | void |