C# 클래스 Divine_Right.GameScreens.LoadingScreen
파일 보기
프로젝트 열기: Haedrian/Divine-Right
보호된 프로퍼티들
프로퍼티 |
타입 |
설명 |
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game |
Microsoft.Xna.Framework.Game |
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graphics |
GraphicsDeviceManager |
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sprites |
Microsoft.Xna.Framework.Graphics.SpriteBatch |
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공개 메소드들
메소드 |
설명 |
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Draw ( GameTime gameTime ) : void |
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LoadingScreen ( Microsoft.Xna.Framework.Game game, GraphicsDeviceManager graphics, object parameters ) : System |
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Update ( GameTime gameTime ) : void |
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보호된 메소드들
비공개 메소드들
메소드 상세
public Draw ( GameTime gameTime ) : void |
gameTime |
Microsoft.Xna.Framework.GameTime |
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리턴 |
void |
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public LoadingScreen ( Microsoft.Xna.Framework.Game game, GraphicsDeviceManager graphics, object parameters ) : System |
game |
Microsoft.Xna.Framework.Game |
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graphics |
GraphicsDeviceManager |
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parameters |
object |
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리턴 |
System |
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public Update ( GameTime gameTime ) : void |
gameTime |
Microsoft.Xna.Framework.GameTime |
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리턴 |
void |
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프로퍼티 상세
protected Game,Microsoft.Xna.Framework game |
리턴 |
Microsoft.Xna.Framework.Game |
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protected GraphicsDeviceManager graphics |
리턴 |
GraphicsDeviceManager |
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protected SpriteBatch,Microsoft.Xna.Framework.Graphics sprites |
리턴 |
Microsoft.Xna.Framework.Graphics.SpriteBatch |
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