C# Class Divine_Right.GameScreens.LoadingScreen

Inheritance: Microsoft.Xna.Framework.DrawableGameComponent
Datei anzeigen Open project: Haedrian/Divine-Right

Protected Properties

Property Type Description
game Microsoft.Xna.Framework.Game
graphics GraphicsDeviceManager
sprites Microsoft.Xna.Framework.Graphics.SpriteBatch

Public Methods

Method Description
Draw ( GameTime gameTime ) : void
LoadingScreen ( Microsoft.Xna.Framework.Game game, GraphicsDeviceManager graphics, object parameters ) : System
Update ( GameTime gameTime ) : void

Protected Methods

Method Description
LoadContent ( ) : void

Private Methods

Method Description
SaveAndQuit ( ) : void

Method Details

Draw() public method

public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

LoadContent() protected method

protected LoadContent ( ) : void
return void

LoadingScreen() public method

public LoadingScreen ( Microsoft.Xna.Framework.Game game, GraphicsDeviceManager graphics, object parameters ) : System
game Microsoft.Xna.Framework.Game
graphics GraphicsDeviceManager
parameters object
return System

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Property Details

game protected_oe property

protected Game,Microsoft.Xna.Framework game
return Microsoft.Xna.Framework.Game

graphics protected_oe property

protected GraphicsDeviceManager graphics
return GraphicsDeviceManager

sprites protected_oe property

protected SpriteBatch,Microsoft.Xna.Framework.Graphics sprites
return Microsoft.Xna.Framework.Graphics.SpriteBatch