C# Class Divine_Right.GameScreens.LoadingScreen

Inheritance: Microsoft.Xna.Framework.DrawableGameComponent
Show file Open project: Haedrian/Divine-Right

Protected Properties

Property Type Description
game Microsoft.Xna.Framework.Game
graphics GraphicsDeviceManager
sprites Microsoft.Xna.Framework.Graphics.SpriteBatch

Public Methods

Method Description
Draw ( GameTime gameTime ) : void
LoadingScreen ( Microsoft.Xna.Framework.Game game, GraphicsDeviceManager graphics, object parameters ) : System
Update ( GameTime gameTime ) : void

Protected Methods

Method Description
LoadContent ( ) : void

Private Methods

Method Description
SaveAndQuit ( ) : void

Method Details

Draw() public method

public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

LoadContent() protected method

protected LoadContent ( ) : void
return void

LoadingScreen() public method

public LoadingScreen ( Microsoft.Xna.Framework.Game game, GraphicsDeviceManager graphics, object parameters ) : System
game Microsoft.Xna.Framework.Game
graphics GraphicsDeviceManager
parameters object
return System

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Property Details

game protected property

protected Game,Microsoft.Xna.Framework game
return Microsoft.Xna.Framework.Game

graphics protected property

protected GraphicsDeviceManager graphics
return GraphicsDeviceManager

sprites protected property

protected SpriteBatch,Microsoft.Xna.Framework.Graphics sprites
return Microsoft.Xna.Framework.Graphics.SpriteBatch