프로퍼티 | 타입 | 설명 | |
---|---|---|---|
Choose | |||
DebugScreen | |||
GameConfigurationScreen | |||
GameOverScreen | |||
GamepadInputsScreen | |||
GameplayScreen | |||
Glow | Microsoft.Xna.Framework.Graphics.Texture2D | ||
Graphics | GraphicsDeviceManager | ||
ImprovementScreen | |||
KeyboardInputsScreen | |||
LeaderboardScreen | |||
LineParticle | Microsoft.Xna.Framework.Graphics.Texture2D | ||
OptionsScreen | |||
PatternTestScreen | Danmaku_no_Kyojin.Screens.PatternTestScreen | ||
Pause | bool | ||
Pixel | Microsoft.Xna.Framework.Graphics.Texture2D | ||
Rand | Random | ||
ScreenRectangle | |||
Select | |||
SpriteBatch | |||
TitleScreen |
메소드 | 설명 | |
---|---|---|
DnK ( ) : System |
메소드 | 설명 | |
---|---|---|
Dispose ( bool disposing ) : void | ||
Draw ( |
||
Initialize ( ) : void | ||
LoadContent ( ) : void | ||
UnloadContent ( ) : void | ||
Update ( |
protected Draw ( |
||
gameTime | ||
리턴 | void |
protected Update ( |
||
gameTime | ||
리턴 | void |
public SoundEffect,Microsoft.Xna.Framework.Audio Choose | ||
리턴 |
public DebugScreen,Danmaku_no_Kyojin.Screens DebugScreen | ||
리턴 |
public GameConfigurationScreen,Danmaku_no_Kyojin.Screens GameConfigurationScreen | ||
리턴 |
public GameOverScreen,Danmaku_no_Kyojin.Screens GameOverScreen | ||
리턴 |
public GamepadInputsScreen,Danmaku_no_Kyojin.Screens GamepadInputsScreen | ||
리턴 |
public GameplayScreen,Danmaku_no_Kyojin.Screens GameplayScreen | ||
리턴 |
public Texture2D,Microsoft.Xna.Framework.Graphics Glow | ||
리턴 | Microsoft.Xna.Framework.Graphics.Texture2D |
public ImprovementScreen,Danmaku_no_Kyojin.Screens ImprovementScreen | ||
리턴 |
public KeyboardInputsScreen,Danmaku_no_Kyojin.Screens KeyboardInputsScreen | ||
리턴 |
public LeaderboardScreen,Danmaku_no_Kyojin.Screens LeaderboardScreen | ||
리턴 |
public Texture2D,Microsoft.Xna.Framework.Graphics LineParticle | ||
리턴 | Microsoft.Xna.Framework.Graphics.Texture2D |
public OptionsScreen,Danmaku_no_Kyojin.Screens OptionsScreen | ||
리턴 |
public PatternTestScreen,Danmaku_no_Kyojin.Screens PatternTestScreen | ||
리턴 | Danmaku_no_Kyojin.Screens.PatternTestScreen |
public Texture2D,Microsoft.Xna.Framework.Graphics Pixel | ||
리턴 | Microsoft.Xna.Framework.Graphics.Texture2D |
public Rectangle,Microsoft.Xna.Framework ScreenRectangle | ||
리턴 |
public SoundEffect,Microsoft.Xna.Framework.Audio Select | ||
리턴 |
public SpriteBatch,Microsoft.Xna.Framework.Graphics SpriteBatch | ||
리턴 |