메소드 | 설명 | |
---|---|---|
GetBool ( GMKeyCode code ) : bool | ||
GetFloat ( GMKeyCode code ) : float | ||
GetInt ( GMKeyCode code ) : int | ||
GetQuaternion ( GMKeyCode code ) : Quaternion | ||
GetString ( GMKeyCode code ) : string | ||
GetVector3 ( GMKeyCode code ) : Common.Vector3 | ||
SetControllerType ( ControllerType controllerType ) : void |
메소드 | 설명 | |
---|---|---|
AngleY ( ) : float | ||
Haxis ( ) : float | ||
Heading ( ) : float | ||
Jumping ( ) : bool | ||
MouseRight ( ) : bool | ||
PlayerSpeed ( ) : float | ||
RunWalkToggled ( ) : bool | ||
Start ( ) : void | ||
Stealthed ( ) : bool | ||
Vaxis ( ) : float |
public GetQuaternion ( GMKeyCode code ) : Quaternion | ||
code | GMKeyCode | |
리턴 | Quaternion |
public GetVector3 ( GMKeyCode code ) : Common.Vector3 | ||
code | GMKeyCode | |
리턴 | Common.Vector3 |
public SetControllerType ( ControllerType controllerType ) : void | ||
controllerType | ControllerType | |
리턴 | void |