메소드 | 설명 | |
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InputManager ( bool hasKeyboard = true, bool hasGamePad = true, bool hasMouse = true ) : CarpMuffin.Graphics | ||
Update ( |
public InputManager ( bool hasKeyboard = true, bool hasGamePad = true, bool hasMouse = true ) : CarpMuffin.Graphics | ||
hasKeyboard | bool | |
hasGamePad | bool | |
hasMouse | bool | |
리턴 | CarpMuffin.Graphics |
public Update ( |
||
gameTime | ||
리턴 | void |