C# Class CarpMuffin.Input.InputManager

Manages all input types Keyboard, Mouse and Gamepad (No Touch)
Inheritance: IUpdatable
Mostra file Open project: BetaToast/CarpMuffin Class Usage Examples

Public Methods

Method Description
InputManager ( bool hasKeyboard = true, bool hasGamePad = true, bool hasMouse = true ) : CarpMuffin.Graphics
Update ( GameTime gameTime ) : void

Method Details

InputManager() public method

public InputManager ( bool hasKeyboard = true, bool hasGamePad = true, bool hasMouse = true ) : CarpMuffin.Graphics
hasKeyboard bool
hasGamePad bool
hasMouse bool
return CarpMuffin.Graphics

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void