C# Class CarpMuffin.Input.InputManager

Manages all input types Keyboard, Mouse and Gamepad (No Touch)
Inheritance: IUpdatable
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Méthodes publiques

Méthode Description
InputManager ( bool hasKeyboard = true, bool hasGamePad = true, bool hasMouse = true ) : CarpMuffin.Graphics
Update ( GameTime gameTime ) : void

Method Details

InputManager() public méthode

public InputManager ( bool hasKeyboard = true, bool hasGamePad = true, bool hasMouse = true ) : CarpMuffin.Graphics
hasKeyboard bool
hasGamePad bool
hasMouse bool
Résultat CarpMuffin.Graphics

Update() public méthode

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
Résultat void