메소드 | 설명 | |
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BaseEntity ( |
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BaseEntity ( int address ) : System | ||
IsPlayer ( ) : bool | ||
IsProp ( ) : bool | ||
IsValid ( ) : bool | ||
IsWeapon ( ) : bool | ||
SeenBy ( |
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SeenBy ( int entityIndex ) : bool | ||
ToString ( ) : string |
메소드 | 설명 | |
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GetClassID ( ) : uint | ||
GetClassName ( ) : string | ||
GetClientClass ( ) : uint | ||
SetupFields ( ) : void |
public BaseEntity ( |
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copyFrom | ||
리턴 | System |