C# Class CSGOTriggerbot.CSGOClasses.BaseEntity

Inheritance: System.Entity
Show file Open project: BigMo/Zat-s-External-CSGO-Multihack-v3 Class Usage Examples

Public Methods

Method Description
BaseEntity ( BaseEntity copyFrom ) : System
BaseEntity ( int address ) : System
IsPlayer ( ) : bool
IsProp ( ) : bool
IsValid ( ) : bool
IsWeapon ( ) : bool
SeenBy ( BaseEntity ent ) : bool
SeenBy ( int entityIndex ) : bool
ToString ( ) : string

Protected Methods

Method Description
GetClassID ( ) : uint
GetClassName ( ) : string
GetClientClass ( ) : uint
SetupFields ( ) : void

Method Details

BaseEntity() public method

public BaseEntity ( BaseEntity copyFrom ) : System
copyFrom BaseEntity
return System

BaseEntity() public method

public BaseEntity ( int address ) : System
address int
return System

GetClassID() protected method

protected GetClassID ( ) : uint
return uint

GetClassName() protected method

protected GetClassName ( ) : string
return string

GetClientClass() protected method

protected GetClientClass ( ) : uint
return uint

IsPlayer() public method

public IsPlayer ( ) : bool
return bool

IsProp() public method

public IsProp ( ) : bool
return bool

IsValid() public method

public IsValid ( ) : bool
return bool

IsWeapon() public method

public IsWeapon ( ) : bool
return bool

SeenBy() public method

public SeenBy ( BaseEntity ent ) : bool
ent BaseEntity
return bool

SeenBy() public method

public SeenBy ( int entityIndex ) : bool
entityIndex int
return bool

SetupFields() protected method

protected SetupFields ( ) : void
return void

ToString() public method

public ToString ( ) : string
return string