프로퍼티 | 타입 | 설명 | |
---|---|---|---|
shootPoint | Transform |
메소드 | 설명 | |
---|---|---|
Attack ( UnitStats, targetHealth ) : void | ||
Awake ( ) : void | ||
Heal ( float healAmount, UnitStats, healTarget ) : void | ||
Shoot ( UnitStats, targetHealth ) : void |
public Heal ( float healAmount, UnitStats, healTarget ) : void | ||
healAmount | float | |
healTarget | UnitStats, | |
리턴 | void |