프로퍼티 | 타입 | 설명 | |
---|---|---|---|
arenaObject | GameObject | ||
battleChance | float | ||
checkInterval | float | ||
enemyTeam | EnemyTeam[], | ||
ignoreYDistance | bool | ||
maxBattleDistance | float | ||
minBattleDistance | float | ||
minMoveCheckDistance | float |
메소드 | 설명 | |
---|---|---|
AddEnemyTeam ( ) : void | ||
OnDrawGizmos ( ) : void | ||
OnTriggerEnter ( Collider other ) : void | ||
OnTriggerStay ( Collider other ) : void | ||
RemoveEnemyTeam ( int index ) : void | ||
Start ( ) : void |