Свойство | Type | Description | |
---|---|---|---|
arenaObject | GameObject | ||
battleChance | float | ||
checkInterval | float | ||
enemyTeam | EnemyTeam[], | ||
ignoreYDistance | bool | ||
maxBattleDistance | float | ||
minBattleDistance | float | ||
minMoveCheckDistance | float |
Méthode | Description | |
---|---|---|
AddEnemyTeam ( ) : void | ||
OnDrawGizmos ( ) : void | ||
OnTriggerEnter ( Collider other ) : void | ||
OnTriggerStay ( Collider other ) : void | ||
RemoveEnemyTeam ( int index ) : void | ||
Start ( ) : void |
public OnTriggerEnter ( Collider other ) : void | ||
other | Collider | |
Résultat | void |
public OnTriggerStay ( Collider other ) : void | ||
other | Collider | |
Résultat | void |
public RemoveEnemyTeam ( int index ) : void | ||
index | int | |
Résultat | void |