C# Class RandomBattles, RPGQuest

Inheritance: MonoBehaviour
Mostra file Open project: hughrogers/RPGQuest Class Usage Examples

Public Properties

Property Type Description
arenaObject GameObject
battleChance float
checkInterval float
enemyTeam EnemyTeam[],
ignoreYDistance bool
maxBattleDistance float
minBattleDistance float
minMoveCheckDistance float

Public Methods

Method Description
AddEnemyTeam ( ) : void
OnDrawGizmos ( ) : void
OnTriggerEnter ( Collider other ) : void
OnTriggerStay ( Collider other ) : void
RemoveEnemyTeam ( int index ) : void
Start ( ) : void

Method Details

AddEnemyTeam() public method

public AddEnemyTeam ( ) : void
return void

OnDrawGizmos() public method

public OnDrawGizmos ( ) : void
return void

OnTriggerEnter() public method

public OnTriggerEnter ( Collider other ) : void
other Collider
return void

OnTriggerStay() public method

public OnTriggerStay ( Collider other ) : void
other Collider
return void

RemoveEnemyTeam() public method

public RemoveEnemyTeam ( int index ) : void
index int
return void

Start() public method

public Start ( ) : void
return void

Property Details

arenaObject public_oe property

public GameObject arenaObject
return GameObject

battleChance public_oe property

public float battleChance
return float

checkInterval public_oe property

public float checkInterval
return float

enemyTeam public_oe property

public EnemyTeam[], enemyTeam
return EnemyTeam[],

ignoreYDistance public_oe property

public bool ignoreYDistance
return bool

maxBattleDistance public_oe property

public float maxBattleDistance
return float

minBattleDistance public_oe property

public float minBattleDistance
return float

minMoveCheckDistance public_oe property

public float minMoveCheckDistance
return float