프로퍼티 | 타입 | 설명 | |
---|---|---|---|
FreezeWhenCulled | bool | ||
LayerBlocksize | int | ||
LayerThreshold | int | ||
RenderQueue | int |
메소드 | 설명 | |
---|---|---|
Awake ( ) : void | ||
IsVisible ( ) : bool | ||
OnDestroy ( ) : void | ||
Purge ( ) : void | ||
SetParent ( MBObject, parent ) : void | ||
Start ( ) : void | ||
UpdateMaterial ( ) : void | ||
mbAddToRenderBuffer ( Vector3 &vertices, Vector2 &uvs, Color &colors ) : void | ||
mbAddToRenderBuffer ( Vector3 &vertices, Vector2 &uvs, Color &colors, Vector3 &normals ) : void | ||
mbEditorRender ( ) : void | ||
mbEnlargeBuffers ( int quads ) : void | ||
mbOnBeginPlay ( ) : void | ||
mbRender ( ) : void | ||
mbResetBuffers ( ) : void |
메소드 | 설명 | |
---|---|---|
OnDisable ( ) : void | ||
OnEnable ( ) : void |
public mbAddToRenderBuffer ( Vector3 &vertices, Vector2 &uvs, Color &colors ) : void | ||
vertices | Vector3 | |
uvs | Vector2 | |
colors | Color | |
리턴 | void |
public mbAddToRenderBuffer ( Vector3 &vertices, Vector2 &uvs, Color &colors, Vector3 &normals ) : void | ||
vertices | Vector3 | |
uvs | Vector2 | |
colors | Color | |
normals | Vector3 | |
리턴 | void |