C# 클래스 GameInstructionsDirector, PaperCowboys

This component is responsible for making the game instructions appear for a player when the GameDirector component tells it to.
상속: MonoBehaviour
파일 보기 프로젝트 열기: Gamieon/PaperCowboys 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
instructionTexture UnityEngine.Texture2D

공개 메소드들

메소드 설명
Display ( ) : void

Called by the GameDirector to display the game instructions

RenderInstructions ( ) : void

Called from the GameDirector's OnGUI() event to render the instructions

메소드 상세

Display() 공개 메소드

Called by the GameDirector to display the game instructions
public Display ( ) : void
리턴 void

RenderInstructions() 공개 메소드

Called from the GameDirector's OnGUI() event to render the instructions
public RenderInstructions ( ) : void
리턴 void

프로퍼티 상세

instructionTexture 공개적으로 프로퍼티

The instruction texture.
public Texture2D,UnityEngine instructionTexture
리턴 UnityEngine.Texture2D