C# Class GameInstructionsDirector, PaperCowboys

This component is responsible for making the game instructions appear for a player when the GameDirector component tells it to.
Inheritance: MonoBehaviour
Afficher le fichier Open project: Gamieon/PaperCowboys Class Usage Examples

Méthodes publiques

Свойство Type Description
instructionTexture UnityEngine.Texture2D

Méthodes publiques

Méthode Description
Display ( ) : void

Called by the GameDirector to display the game instructions

RenderInstructions ( ) : void

Called from the GameDirector's OnGUI() event to render the instructions

Method Details

Display() public méthode

Called by the GameDirector to display the game instructions
public Display ( ) : void
Résultat void

RenderInstructions() public méthode

Called from the GameDirector's OnGUI() event to render the instructions
public RenderInstructions ( ) : void
Résultat void

Property Details

instructionTexture public_oe property

The instruction texture.
public Texture2D,UnityEngine instructionTexture
Résultat UnityEngine.Texture2D