C# Class GameInstructionsDirector, PaperCowboys

This component is responsible for making the game instructions appear for a player when the GameDirector component tells it to.
Inheritance: MonoBehaviour
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Public Properties

Property Type Description
instructionTexture UnityEngine.Texture2D

Public Methods

Method Description
Display ( ) : void

Called by the GameDirector to display the game instructions

RenderInstructions ( ) : void

Called from the GameDirector's OnGUI() event to render the instructions

Method Details

Display() public method

Called by the GameDirector to display the game instructions
public Display ( ) : void
return void

RenderInstructions() public method

Called from the GameDirector's OnGUI() event to render the instructions
public RenderInstructions ( ) : void
return void

Property Details

instructionTexture public_oe property

The instruction texture.
public Texture2D,UnityEngine instructionTexture
return UnityEngine.Texture2D