프로퍼티 | 타입 | 설명 | |
---|---|---|---|
bushLureSounds | UnityEngine.AudioClip[] | ||
bushScareSounds | UnityEngine.AudioClip[] | ||
lureCooldownSeconds | float | ||
lureTimeleft | float | ||
luring | bool | ||
scareTimeLeft | float | ||
scaredCooldownSeconds | float | ||
scaring | bool |
메소드 | 설명 | |
---|---|---|
exorcise ( ) : void | ||
possess ( ) : void | ||
useAbility ( bool leftTrigger ) : void |
메소드 | 설명 | |
---|---|---|
GameUpdate ( ) : void | ||
HandleInput ( ) : void | ||
lure ( ) : void | ||
scare ( ) : void |
public AudioClip[],UnityEngine bushScareSounds | ||
리턴 | UnityEngine.AudioClip[] |