C# Class BushPossessable

Inheritance: PossessableItem
Show file Open project: mezosaurus/eae-project

Public Properties

Property Type Description
bushLureSounds UnityEngine.AudioClip[]
bushScareSounds UnityEngine.AudioClip[]
lureCooldownSeconds float
lureTimeleft float
luring bool
scareTimeLeft float
scaredCooldownSeconds float
scaring bool

Public Methods

Method Description
exorcise ( ) : void
possess ( ) : void
useAbility ( bool leftTrigger ) : void

Protected Methods

Method Description
GameUpdate ( ) : void
HandleInput ( ) : void
lure ( ) : void
scare ( ) : void

Method Details

GameUpdate() protected method

protected GameUpdate ( ) : void
return void

HandleInput() protected method

protected HandleInput ( ) : void
return void

exorcise() public method

public exorcise ( ) : void
return void

lure() protected method

protected lure ( ) : void
return void

possess() public method

public possess ( ) : void
return void

scare() protected method

protected scare ( ) : void
return void

useAbility() public method

public useAbility ( bool leftTrigger ) : void
leftTrigger bool
return void

Property Details

bushLureSounds public property

public AudioClip[],UnityEngine bushLureSounds
return UnityEngine.AudioClip[]

bushScareSounds public property

public AudioClip[],UnityEngine bushScareSounds
return UnityEngine.AudioClip[]

lureCooldownSeconds public property

public float lureCooldownSeconds
return float

lureTimeleft public property

public float lureTimeleft
return float

luring public property

public bool luring
return bool

scareTimeLeft public property

public float scareTimeLeft
return float

scaredCooldownSeconds public property

public float scaredCooldownSeconds
return float

scaring public property

public bool scaring
return bool