프로퍼티 | 타입 | 설명 | |
---|---|---|---|
AudioSources | UnityEngine.AudioSource[] | ||
HideTime | float | ||
ShowTime | float |
메소드 | 설명 | |
---|---|---|
AddInterpolation ( |
||
HideAudioSource ( int index ) : void | ||
InterpolationExist ( |
||
ShowAudioSource ( |
||
ShowAudioSource ( int index ) : void |
메소드 | 설명 | |
---|---|---|
Awake ( ) : void | ||
OnInterpotalionComplete ( AudioSourceInterpolation, interpolation ) : void | ||
PlayAllAudioSources ( ) : void | ||
RemoveUnusedInterpolations ( ) : void | ||
SourcesBeingPlayed ( ) : int | ||
SourcesMuted ( ) : int | ||
Start ( ) : void | ||
StopAllAudioSources ( ) : void | ||
Update ( ) : void | ||
UpdateCurrentInterpolations ( ) : void |
public AddInterpolation ( |
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audioSource | ||
startVolume | float | |
targetVolume | float | |
totalTime | float | |
리턴 | void |
public InterpolationExist ( |
||
audioSource | ||
리턴 | AudioSourceInterpolation, |
public ShowAudioSource ( |
||
audioSource | ||
리턴 | void |