C# Class Universe.Framework.Physics.NullObjectPhysicsActor

Inheritance: PhysicsActor
ファイルを表示 Open project: Virtual-Universe/Virtual-Universe Class Usage Examples

Public Methods

Method Description
AddAngularForce ( System.Vector3 force, bool pushforce ) : void
AddCollisionEvent ( uint collidedWith, ContactPoint contact ) : void
AddForce ( System.Vector3 force, bool pushforce ) : void
CrossingFailure ( ) : void
SendCollisions ( ) : bool
SubscribeEvents ( int ms ) : void
SubscribedEvents ( ) : bool
UnSubscribeEvents ( ) : void

Method Details

AddAngularForce() public method

public AddAngularForce ( System.Vector3 force, bool pushforce ) : void
force System.Vector3
pushforce bool
return void

AddCollisionEvent() public method

public AddCollisionEvent ( uint collidedWith, ContactPoint contact ) : void
collidedWith uint
contact ContactPoint
return void

AddForce() public method

public AddForce ( System.Vector3 force, bool pushforce ) : void
force System.Vector3
pushforce bool
return void

CrossingFailure() public method

public CrossingFailure ( ) : void
return void

SendCollisions() public method

public SendCollisions ( ) : bool
return bool

SubscribeEvents() public method

public SubscribeEvents ( int ms ) : void
ms int
return void

SubscribedEvents() public method

public SubscribedEvents ( ) : bool
return bool

UnSubscribeEvents() public method

public UnSubscribeEvents ( ) : void
return void