Méthode | Description | |
---|---|---|
AddAngularForce ( System.Vector3 force, bool pushforce ) : void | ||
AddCollisionEvent ( uint collidedWith, |
||
AddForce ( System.Vector3 force, bool pushforce ) : void | ||
CrossingFailure ( ) : void | ||
SendCollisions ( ) : bool | ||
SubscribeEvents ( int ms ) : void | ||
SubscribedEvents ( ) : bool | ||
UnSubscribeEvents ( ) : void |
public AddAngularForce ( System.Vector3 force, bool pushforce ) : void | ||
force | System.Vector3 | |
pushforce | bool | |
Résultat | void |
public AddCollisionEvent ( uint collidedWith, |
||
collidedWith | uint | |
contact | ||
Résultat | void |
public AddForce ( System.Vector3 force, bool pushforce ) : void | ||
force | System.Vector3 | |
pushforce | bool | |
Résultat | void |